Organised Play Ticketing tool now live!

Two bits of news in one day? Square Enix are trying to keep me on my toes!

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Update of the TO Software and introducing the FFTCG:OP Ticketing System

There has been a big update to our Tournament Software and therefor we would like to introduce the new FFTCG:OP Ticketing System. Every User will have to create a unique Ticket to participate in any FFTCG Tournament. So how does it work?

Ticketing Page: https://fftcgtickets.square-enix-games.com/

When you head over to the mobile-friendly ticketing page, you will discover the login-menu. To Login, you will need a Square Enix Members Account – if you don’t have it already, you can create it there,

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After logging in, there is only one thing to do. “Create a new Ticket”. You can have up to 5 active Tickets and every Ticket can be used for 1 Tournament only. After the Tournament is finished, the Ticket will disappear.

Technically you only need 1 Ticket everytime and it will disappear after you used it. We only created the multiple options to register for Side Events or more events in advance.

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To sign up for a Tournament, you have to provide both (your Username and your Ticket number) to the Tournament-Organiser to validate your-Account. You cannot use a Ticket twice. By clicking a Ticket in your list, you can enlarge it (to display this on the Mobile Screen for example).

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So the best thing you can do now, is to head over to https://fftcgtickets.square-enix-games.com/ and create your Square Enix Members Account 🙂

For Tournament-Organisers, this means, instead of 1 Textbox, you will now have 2 Boxes. One for the Username and 1 for the Ticket-Validation. You can only start the Tournament if every Name and Ticket is correct, but the system will indicate which ones are correct and which ones are not.

The Ticketing Page is live already and the OP Tool will be updated today!

Everything else will work exactly the same as before. We hope you enjoy this change and help us to spread the word!

Source: https://fftcg.square-enix-games.com/en/news/important-op-tool-update

New Starter Deck confirmed? Cloud vs Sephiroth!

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This just appeared on European distributor Blackfire.eu’s website: https://www.blackfire.eu/product.php?id=34888

Looks like we have an FFVII 2 player starter deck releasing on 28/2/2020 to tie-in to the FF7 remake release, with a new Lightning Sephiroth and a new Earth Cloud!

I assume we will see more details about this soon!

Update:

Official announcement is here: FFTCG Australia Official Announcement

Relive one of the most memorable Final Fantasy battles to date. Cloud vs Sephiroth.

March 2020 will mark the long-awaited return of FINAL FANTASY VII, a game that brought Japanese Role Playing Games to the modern era with some of the most emblematic characters ever created.

Launching alongside Final Fantasy VII Remake is this 2-Player Starter Set, available February 28th, 4 days before the release of Final Fantasy VII Remake!

Contents:
– Prebuilt Deck (Cloud): 50 cards
– Prebuilt Deck (Sephiroth): 50 cards
– Quick Starter Guide: 2

Features:
– 10 BRAND NEW cards making their first appearance in the 2-Player Starter! And there’s 3 of each card (30 cards total)
– Exclusive Alternate Artwork for Cloud and Sephiroth
– Final Fantasy VII Remake Assets

Available to Pre-Order Now at your local Organised Play store!
* Final Design Subject to Change

Art spoilers for some more cards below taken from the FFTCG Fanfest (thanks to Mogpod Gaming on Facebook for this one):

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Opus X First Details!

From the Final Fantasy TCG Australia Facebook:

Opus X – Ancient Champions releases November 8th

Comprising 130 standard cards + 162 premium cards
10 exclusive cards from the new 2 player starter sets “Wraith VS Knights” plus a whopping 22 special Rare Full Art Cards! Players who go for a full display will also be rewarded with a special promotional card.

As the iconic Warrior of Light figure suggests, Opus 10 features numerous characters whispered of in myth and legend and sees the introduction of the new key word “Damage”, which initiates unique text effects once a player has taken a specified amount of damage. This opens up further tactical options, such as deliberately taking damage or holding off from dealing it in the early game, leading to even more exciting late-game developments than ever seen before! Players & collectors can also expect more original artwork by the renowned artists, as well as the introduction of a new spinoff from the main series: Final fantasy xii revenant wings

伊藤龍馬(Ryoma Ito) FINAL FANTASY XII REVENANT WINGS, FINAL FANTASY XI
泉沢康久(Yasuhisa Izumisawa) World Of Final Fantasy
浅見瑠比(Rubi Asami) Mobius Final Fantasy
上国料勇(Isamu Kamikokuryo)FINAL FANTASY XII
松田俊孝(Toshitaka Matsuda) FINAL FANTASY III
オグロアキラ(Akira Oguro)Final Fantasy IV

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Looks like we have a full art Legend Squall for the box topper, and goddamn his effect is pretty sweet.

Translation provided by Byan of the r/FinalFantasyTCG Discord:

Squall 3CP 7k

SeeD Candidate

ETB: Choose 1 Character, if your opponent has 2 cards or less in their hand, dull it.

Damage 2 ETB: Choose 1 Character, dull it and freeze it

Damage 5 ETB: Choose 1 Forward, if it is dull, deal it 8k damage.

He seems pretty powerful, and shows off the new keyword that was previously mentioned on stream! The thing that I really want to know, is does he gain these abilities as you gain more damage, or do they replace each other? I’m really happy for Ice to get a useful on-curve forward, we’ve had far too many 4CP 7ks, and let’s not forget he’s searchable off of Laguna!

I guess we’ll find out about the new keyword closer to November!

Esufer