Thanks for 90k! Midare Setsugekka v1.2 – Mono Fire Deep Dive

So I’ve missed a couple of key milestones for the site and wanted to get something written to say thanks to you guys for reading the site – I hope you enjoy reading it as much as I enjoy writing it. I never figured it would come this far so I thought it only appropriate to do a write-up on a deck I’ve been seeing a lot of personal success with & took me to win Liverpool Regionals 2019.

More after the jump.

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Opus VIII Set Review Pt. 7 – Light & Dark

Let’s have a look at the last 4 cards of a set, that hardly warrants its own article because let’s be realistic, it’s 4 cards.

Light and Dark Cards are historically extremely impactful, so let’s have a look and see if that is the case in Opus VIII.

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Opus VIII Set Review Pt.6 – Earth

Hi guys – time to start rounding off my coverage of Opus VIII with the last major review of the set – earth. Perhaps I should have done earth earlier, to get some good groundwork down?

I’ve had a couple of people voice concerns that I’ve missed the boat or taken too long with the Opus VIII set review series, and while I’m thankful for any and all feedback, I just wanted to take a moment to address this & say that the reason that my reviews have come out significantly later than other content creators was that I didn’t want to make snap judgments about any cards, and I also wanted to make sure I’d had a chance to play all the cards in the set before making a judgement. Regardless, I will try and be a bit quicker for next set, if time allows. The last thing I want to do is to provide any rushed content or anything I wouldn’t consider up to par.

Less tarrying though, let’s get on with it!

Continue reading “Opus VIII Set Review Pt.6 – Earth”

Opus VIII Set Review Pt.5 – Ice

It’s a pretty warm day today, let’s cool off by looking at some Ice cards. After this, we’ve only got Earth and Light & Dark to look at, and I plan to do those sometime next weekend (or over the weekend depending on how things pan out!)

Let’s go!

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Opus VIII Set Review Pt.3 – Lightning

Okay real talk – I 100% forgot what element I was gonna review next. I figured with the recent Death Machine errata, it’s time to get down some shocking opinions (1/1 puns) about lightning on paper. As always, I won’t be bothering with a number rating system as they’re pretty much arbitrary and very much subject to change in an ever-evolving card game like Final Fantasy.

Let’s go!

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Death Machine mistranslation!

Hi all,

Less of an article today and more of a quick post incase anyone needs to refer to how Death Machine actually works (with sources) incase it actually comes up in a tournament.

The current printed text we have for Death Machine in English is:

Each turn, at the beginning of Main Phase 1, if neither player controls Forwards, put Death Machine into the Break Zone.
At the end of your turn, choose 1 Forward opponent controls. Break it.
At the end of your opponent’s turn, select 1 Forward you control. Put it into the Break Zone.

Unfortunately, this isn’t right. According to the text on the Japanese version of Death Machine, the text should be:

Each turn, at the beginning of Main Phase 1, if either player controls no Forwards, put Death Machine into the Break Zone.
At the end of your turn, choose 1 Forward opponent controls. Break it.
At the end of your opponent’s turn, select 1 Forward you control. Put it into the Break Zone.

This means you can now play around the rather oppressive Death Machine by simply playing no forwards and waiting for it to die!

Source is here: https://twitter.com/HJ_Dev/status/1118801126717972480

Announcement from Square Enix: https://fftcg.square-enix-games.com/en/news/errata-for-death-machine

And here’s a translation of the Hobby Japan reply:

Deathmachine

Thanks to Eureka, Lossley, Ban, Crossmasher & of course Hobby Japan for providing clarity on this!

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Opus VIII Set Review Pt.2 – Water

Hey guys, it’s time for another part of my Opus VIII set reviews – I’ve had a chance to play pretty much everything in the set so hopefully my opinions on the cards have a bit of weight behind them as opposed to what I might have said had I rushed these out. As always, I don’t do ratings as they’re entirely arbitrary, and will instead be writing a bit about each card instead.

This week we’re gonna be looking at Water, so lets… dive in. /eyeroll

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